Large Town: Vānzùw Se

Vānzùw Se

Vānzùw Se
Example Tauric architecture.
StateDalandic Empire
ProvenceTafogin Provence
Sub ProvenceLokikrutpeha Dutchy
RegionNopoiosa Heathland
Founded1219
Community LeaderMaster Treg̈m Bevans
Area6 km2 (2 mi2)
Average Yearly Temp22°C (71°F)
Average Elevation6208 m (20367 ft)
Average Yearly Precipitation135 cm/y (53 in/y)
Population1628
Population Density271 people per km2 (814 people per mi2)
Town AuraElven High Magic
Naming
Native nameVānzùw Se
Pronunciation/vəˑn/ /zʊw/
Direct Translation[country (rural area)] [right; correct; true; appropriate; valid; honest; pure; sincere; earnest; wholesome]
Translation[Not Yet Translated]

Vānzùw Se (/vəˑn/ /zʊw/ [country (rural area)] [right; correct; true; appropriate; valid; honest; pure; sincere; earnest; wholesome]) is a subtropical Large Town located in Lokikrutpeha Dutchy, Tafogin Provence, within the Dalandic Empire.

The name Vānzùw Se is derived from the Tauric language, as Vānzùw Se was founded by Trthonm Y̼ùco, who was culturaly Tauric.

Climate

Vānzùw Se has a yearly average temperature of 22°C (71°F), with its average temperature during the summer being a pleasant 25°C (77°F) and its average temperature during the winter being a cool 20°C (68°F). Vānzùw Se receives an average of 135 cm/y (53 in/y) of precipitation, most of which comes in the form of rain during the spring. Vānzùw Se covers an area of nearly 6 km2 (2 mi2), and an average elevation of 6208 m (20367 ft) above sea level.

Overview

Vānzùw Se was founded durring the early 13th century in spring of the year 1219, by Trthonm Y̼ùco. The establishment of Vānzùw Se was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Trthonm Y̼ùco struck deals with nearby nations and communities to establish Vānzùw Se as a prison colony.

Vānzùw Se was built using the conventions of Tauric durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Vānzùw Se is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Vānzùw Se is buildings are arranged arrounded highly ordered system of restrictive cobblestone streets which form octogonal paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town sits comfortably behind a palisade wall complete with a timber gatehouse and battlments. Vānzùw Se's timber-based walls has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

A look around Vānzùw Se shows Vānzùw Se as a den of corruption. Birbes can be seen changing hands openly, such that it must be customary to do so and must have been for a long time. The locals have no fear, no annoyance at the state of things, it simply is. The town has another layer to it as well. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear Vānzùw Se places a lot of value on education and being a learned individual, or at least, faking it.

Civic Infrastructure

Vānzùw Se has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Vānzùw Se. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Vānzùw Se's parks.

Vānzùw Se has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Vānzùw Se.

Vānzùw Se has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Vānzùw Se has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Vānzùw Se has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Vānzùw Se has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Vānzùw Se's public wards, blessings, and other arcane systems.

Vānzùw Se possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Vānzùw Se has a first rate hospital which caters to anyone in need of long term medical care.

Vānzùw Se has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Vānzùw Se's natural decorations nor waterways.

Vānzùw Se has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Vānzùw Se has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Vānzùw Se has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Vānzùw Se's garrison was built using a different architectural style from the rest of the town. The style used is best known for the combined use of arcuated and trabeated construction, employing arches and constructed with post and lintel. The arch served as the style's chief structural element, with flanking columns serving as buttresses or decorations. While the general shape of their structures could be generously described as simplistic, the use of these arches and columns created a most distinct ascetic which is easily distinguishable on sight to armatures and experts alike.

In Vānzùw Se birds speak prophesy.

The Cloud Dragon, Wyrmling near Vānzùw Se are known to be more aggressive than normal.

Vānzùw Se's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves consuming a local toxin to channel Invocation energies of tier 1 via speaking in tongues.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 3
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 5
  • Milk Maids: 4
  • Ranchers: 2
  • Ranch Hands: 4
  • Shepherds: 4
    • Farmland: 6593 m2
    • Cattle and Similar Creatures: 407
    • Poultry: 4884
    • Swine: 325
    • Sheep: 16
    • Goats: 3
    • Horses, Mounts, and Beasts of Burden: 162

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 3
  • Bookbinders: 2
  • Buckle-makers: 2
  • Cabinetmakers: 3
  • Candlemakers: 5
  • Carpenters: 5
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 9
  • Furriers: 1
  • Glassworkers: 5
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 3
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 4
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 2
  • Paper Workers: 2
  • Plasterers: 2
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 3
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Scientific, Surgical, and Optical Instrument Makers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 5
  • Tailors: 9
  • Tanners: 2
  • Upholsterers: 2
  • Watchmakers: 2
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 2
  • Booksellers: 2
  • Butchers: 4
  • Chandlers: 4
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 4
  • Fishmongers: 4
  • Potion Sellers: 2
  • Resellers: 6
  • Spice Merchants: 2
  • Wine-sellers: 3
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 8
  • Barbers: 6
  • Coachmen: 2
  • Cooks: 6
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 6
  • Healers: 4
  • Housekeepers: 5
  • Housemaids: 7
  • House Stewards: 5
  • Inns: 1
  • Laundry maids: 3
  • Maidservants: 6
  • Nursery Maids: 2
  • Pastrycooks: 5
  • Restaurateur: 5
  • Tavern Keepers: 6

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 3
  • Hay Merchants: 1
  • Leech Collectors: 4
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 2
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 2
  • Alchemist: 2
  • Clerk: 3
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Consultants: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 14
  • Monks, Monastic: 5
  • Monks, Civic: 5
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 6
  • Rangers: 2
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 3
  • Storytellers: 5
  • Military Officers: 5

Cottage Industries

  • Brewers: 4
  • Comfort Services: 7
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 5
  • Needleworkers: 6
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 8
  • Spinners: 4
  • Tinker: 1
  • Weaver: 4

Artists

  • Actors: 1
  • Bards: 2
  • Costumers: 1
  • Dancers: 1
  • Drafters: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 6
  • Writers: 5

Produce Industries

  • Butter Churners: 6
  • Canners: 4
  • Cheesmakers: 6
  • Millers: 3
  • Picklers: 2
  • Smokers: 2
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

523 of Vānzùw Se's population work within a Foundational Occupation.

1024 of Vānzùw Se's population do not work in a formal occupation, but do contribute to the local economy. 81 (5%) are noncontributers.

Points of Interest

Vānzùw Se is cursed with recurrent spells of some troublesome disease. The affliction isn’t so fatal as to make living there impossible, but it adds suffering and expense to local lives. The plague might be the product of an ancient curse, the results of long lost toxic remains, or an unavoidable byproduct of whatever industry or purpose justifies the city. It’s probably not overly contagious, but visitors may be in some peril all the same.

Vānzùw Se has a substantial mill pond located a short distance from town.

POI

History

The the a Plackart of Augury, an a Plackart imbued with notable amounts of Augury energies was created in Vānzùw Se by in time immemorial, reportedly some time during the late 2nd century.

History